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Few games are so effective at making you believe in your character's place in the world. If Estelle gets a promotion as a Bracer or helps somebody out, everyone she knows will react to it. Their dialog changes as events happen in the game world, both big and small. Each one has a name, personality, and relationships with other NPCs and player characters. The NPCs here have an amazing volume of dialog. The Trails in the Sky series' greatest strength is the fully-realized world and well-developed character relationships it brings to life. I don't know why anyone would start with the Second Chapter over the first, though. The Second recaps the final events of the FC, introduces the slightly revamped Orbal Arts system, and provides an optional combat tutorial. You could skip the First Chapter and just play the SC. Trails in the Sky – First Chapter (FC) and Trails in the Sky – Second Chapter (SC) are two separate but interconnected games. You can target an enemy that's due for a bonus and take the bonus yourself, or use an S-Craft attack to kill the enemy before it gets the bonus. The turn-based bonus system adds a fun optional layer of strategy. When the turn with the icon comes up, that character gets a bonus such as a health refill, increased strength, Arts damage, and more. Uniquely, sometimes one of several bonus icons appears alongside a character's place on the turn meter. Powerful S-Crafts consume a lot of CP but can be used ahead of the character's normal turn order.Ī bar along the left side of the screen represents the turn order for friends and foes alike. Each character earns CP when he or she attacks or gets hit, so they can be used frequently without the need for replenishing items.
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Crafts function like magic as well, but they activate instantly instead of taking multiple turns to cast. These moves also take time to cast – sometimes multiple turns. Arts act just like magic, consuming precious EP (magic points) when used. Our heroes have three basic ways to fight: Standard Attacks, Orbal Arts, and Crafts.
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